Digitech Play & Learn

It’s been a log time since the last Techie Brekkie but wow! What a great way to get back into the swing of things. This week was all about the new digital technologies curriculum and playing and experimenting with some new devices that can be used to support student systems and computational thinking. What we found out however, was that digital technologies is also a great way to foster student and teacher critical and creative thinking.

In the beginning the staff were fascinated with the Bee Bots. These are programmable robots that require some ‘If this’, ‘Then that’, computational thinking. Staff commented that they could see huge potential in teaching mapping, directions, and co-ordinates with prep through to grade 6 students. 

The Dash and Dot was also a huge hit. This amazing little robot requires the learner to program it using blocky code language. It’s a fast mover and we worked out that it can talk!

Staff were interested in the science behind the Makey Makey a controller that connects to your chromebook which can then be connected to various objects. These objects can then control sound or objects on the computer. The pastry drum and banana piano were highlights.

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There is something mesmerising about the Ozobots. It could be the way the glide across the paper or perhaps the artwork that is created as part of coding and computation.

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We only touched the surface with this Techie Brekkie. The BitsBox app building books will be next on the agenda as well as seeing what other digital solutions could potentially be created.

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